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TC Electronic Reverb 6000 MKII

TC Electronic Reverb 6000 MKII

TC Electronic Reverb 6000 MKII effects processor offers presets created by some of the most respected people in the music and film industry.

£10,290.00 ex VAT £12,348.00 inc VAT
£10,290.00 ex VAT £12,348.00 inc VAT

Availability: Usually 1-3 working days

TC Electronic Reverb 6000 MKII

Ultimate reverb and processing for any format

The original System 6000 was an industry milestone, and it was honored with the prestigious TEC award in 2000. Since then, we have developed the concept even further, and System 6000 MKII is another industry milestone, designed to meet the extremely high demands of audio professionals – today as well as tomorrow. Its software and processing capabilities have been developed immensely, and this development path offers you a wealth of additions and license possibilities. With the Reverb 6000 MKII, you will get dozens of pristine reverbs, delays and boundary effects for any format from mono, stereo, LCR, LtRt to 5.1 and 6.1. Among the hundreds of presets available, the Halls of Fame bank and the Skywalker Sound Collection provides you with presets created by some of the most respected people in the music and film industry. Further, with internal double precision processing, superb jitter rejection and reference quality AD and DA converters, no other reverb on the planet comes close to the resolution and performance of Reverb 6000 MKII. Clearly, you can use a high quality realtime processor for more than spatial effects. Numerous license extensions are available in order to turn your Reverb 6000 MKII into a mastering processor, a monitor matrix, a format converter and much more. Up-sampled limiters, multiband processors, up- and down-conversion, George Massenburg's wonderful MDW EQs and Pristine research-intensive processing a la carte can be used stand-alone or well integrated with large format consoles or digital workstations.

MKII Upgrade Program

Owners of the original System 6000 will have the opportunity to upgrade their System 6000 frame to full MKII specifications.

REVERB 6000 MKII Included Licenses

Here, you can learn more about the licenses included with Reverb 6000 MKII. Each license holds a number of great sounding algorithms fine-tuned for a wide variety of applications. Apart from the included licenses, you can also purchase additional licenses holding e.g. first grade mastering tools, an EQ designed by George Massenburg, or an ultra precise and versatile loudness meter.This license includes everything from the Stereo Reverb license - plus all of our Lt/Rt, Quad Mono, 5.1 and 6.1 reverb and delay algorithms. It also gives you access to SpacePan and every reverb and delay preset in the machine, including the complete Halls of Fame bank and the Skywalker Sound Collection.

VSS™ 6.1

If you need to add reverb to an existing 5.1 or 6.1 signal or move sources around with a joystick, VSS™ 6.1 Reverb is your algorithm.

Five uncorrelated reverbs

It features multi-directional reflection patterns and five uncorrelated reverbs, and positioning can be controlled directly from your console, our external joystick or from the TC Icon touch screen.

Unprocessed LFE signal

Since we have received requests from mastering engineers, we designed the LFE signal to pass through unprocessed, but absolutely time-aligned with the 6 main channels.

Phantom simulation

If needed, you can incorporate the center channel including TC Electronic’s phantom simulation in a number of different ways.

Mix down

You can fold-down to matrixed surround, stereo and mono perfectly thanks to the fully de-correlated rendering used in VSS™ 6.1 Reverb – you can even specify different decay times per channel.Available forMastering 6000 MKII.

VSS™ 5.1 Source

The VSS™ 5.1 Source algorithm is a true 5.1 room simulator algorithm with multi-directional early reflection patterns, five uncorrelated reverbs, and an option to incorporate the center channel including our phantom simulation in several different ways.

Four sources, free placement

In total, you get four discrete input sources, each with their own precisely defined reflection properties that you can position individually in the sound field using the touch screen of the TC Icon.

Wide sweet spot

Early reflection patterns maximize localization and widen your sweet spot, meaning that consistent locations, even outside the speaker arrays, can be obtained.

Mix down

The fully uncorrelated rendering used in VSS ™5.1 Source allows you to fold-down to matrixed surround, stereo and mono absolutely perfectly

VSS™ SR

With the VSS™ SR (surround) algorithm, you get a unique room simulator for matrixed surround production. The diffused field of the simulation is turned into an Lt/Rt signal with separate decay, level and pre-delay parameters for front and rear. The output of the simulator is compatible with both mono, stereo and matrixed surround reproductions. When used for surround productions, you don’t need a surround encoder, but you should use a Dolby ProLogic™ compatible decoding system for monitoring, though.

Sometimes, multiple mono reverbs can be more useful than pre-configured structures for stereo, 5.1, 6.1, etc. With the M4 algorithm, you get access to 4 discrete mono reverbs with 4 inputs and 4 outputs in one engine.

Flexible configuration

Of course, you can use the M4 reverbs traditionally as multiple mono instances, where the effect has to end up in predictable places, but you could also combine some of them to cover arbitrary multi-channel configurations like 7, 10 or even 16 main channels with different settings, all within a single Reverb 6000 frame.

Reflector 6

Reflector is an extremely versatile delay and boundary effect for multichannel applications. Since it features no less than 6 outputs, it is compatible with a wide variety of audio formats, including 6.1 surround, 5.1 surround, LCR and stereo. Even though the 6.1 format uses 7 channels, you will still be able to use the Reflector 6 algorithm, as the sub channel is practically never treated with delay effects.

Reflect any environment

With highly advanced features such as individual EQ and multiple layers of diffusion in the arsenal, you can cross the border between ambience, early reflections, reverb and delay-effects with ease. Go from plain delays to realistic ambient locations, and, with the long delay-times and available diffusion, you can simulate the large outdoor locations that are so crucial in many film and post-productions.

Get in control

You can easily edit, mirror and audition the effects on the fly making the effect design process both inspirational and creative. In other words, if your intuition tells you to go in a certain direction, we think that you should be able to follow that gut-feeling right away. For instance, if you feel like experimenting, you can easily create wild and complex delay patterns, making radical surround effects.

SpacePan

SpacePan is an 8 input to 5.1 panning algorithm. In essence, it allows you to position or move any audio source precisely and in real-time in a 5.1 surround sound environment.

Stereo Reverb License This license includes our very best stereo and dual source reverbs and delays - for example VSS3, VSS4, Nonlin2 and Reflector - plus access to hundreds of film and music presets as well as the stereo section of Halls of Fame

VSS™ 4HD

The VSS™ 4HD is a highly advanced stereo reverb capable of treating your program material with source related reflections from multiple angles – the result being a unrivalled precision that is comparable to real-world mono or stereo sources positioned in an authentic or virtual space.

Beyond convolution

Contrary to a sampled reverb, VSS™ 4HD is non-causal, and it doesn't return the same response over and over again. This benefit is especially relevant in demanding productions and for live purposes, where it's important to avoid to repeatedly trigger the same reproduction room modes and to wake up the ‘hall ghost’. In fact, VSS™ 4HD is our finest room simulation algorithm, and it complements the benefits of other System 6000 multi-channel algorithms perfectly. If you compare it to the highly acclaimed VSS™ 4, you will quickly notice that VSS™ 4HD is a further development with added controls for diffused field delay and width.

Beyond DAWs

Due to dependency on plenty of zero wait state RAM and an ultra fast infrastructure between DSPs, VSS4™ HD, VSS™ 5.1 and VSS™ 6.1 are still not suited for any DAW platform available at the time of writing (March, 2010)

Full bit transparency

Used for mastering purposes, VSS™ 4HD maintains full bit transparency, and you can use it at Sample Rates up to 96 kHz.

VSS™ 3

We designed the VSS™ 3 algorithm with a wide variety of applications ranging from music and post to film production in mind. The objective is a "true-to-life" sound that allows you to mimic environments sounding as natural as possible.

Early reflection control

In order to establish convincing room-types, early reflections must be reproduced extremely carefully. Are the surfaces hard or soft? Is the room furnished or unfurnished? Is it a small or big car? Etc...

Configuration

The configuration is Mono In /Stereo Out, and the design ensures perfect mono compatibility on the output.

DVR-2

With the stunning DVR-2 algorithm, you will get a pristine Generic Reverb that has a true vintage flavor to it. Generic Reverb complements Source Reverb very well, and both can be great for different types of reverb applications.

Subtle but effective

Generic Reverb delivers a flattering sustain effect, which can be added to many sources of a mix, and it produces a little character, but without doing any harm, because the effect is blurred or washed out. Instead, it simply adds a good sense of spaciousness and more or less pronounced modulation.

NonLin-2

NonLin offers controllable envelope, attack, hold and release parameters. Therefore, you will be able to generate compact vocal ambience, dramatic eighties drum and percussion sounds, reverse reverb or completely new and twisted effects with this algorithm. You can also create classic gated reverb, but because it doesn't need to be triggered, you can use it on all sorts of program material.

Modern and old school

Compared to reverb effects from the past, the NonLin algorithm provides longer and more diffused response with a higher resolution, but classic, low density processing is also available.

A twist of madness

However, there is more, as NonLin also features a Twist parameter, which radically alters the sound – sometimes in weird ways. Adding Twist may not always be pretty, but the parameter is definitely a new spice capable of stimulating imagination as well as creativity, and it can be used to add character to any source of a mix.

Reflector-LCR

Reflector is an extremely versatile delay and boundary effect. The output configurations are optimized for LCR, stereo or mono production, and with highly advanced features such as individual EQ and multiple layers of diffusion, you can cross the border between ambience, early reflections, reverb and delay-effects.

Reflect any environment

Also, with Reflector, you will be able to generate plain delays as well as realistic ambient locations, and, with the long delay-times and available diffusion, you can simulate the large outdoor locations that are so crucial in many film and post-productions.

Get in control

You can easily edit, mirror and audition the effects on the fly making the effect design process both inspirational and creative. In other words, if your intuition tells you to go in a certain direction, we think that you should be able to follow that gut-feeling right away. For instance, if you feel like experimenting, you can easily create wild and complex delay patterns, making radical surround effects.

VariPitch

We designed the VariPitch algorithm with high quality pitch change, chorus and double tracking effects in mind. You can use it on monophonic as well as polyphonic material with dual mono or stereo input. For music applications, VariPitch is the best and most unobtrusive pitch control device in the industry today.

Additional uses

Due to intelligent splicing, you can also use VariPitch for demanding applications such as real-time pitch change of entire master tracks when converting frame rates between video and film, and you can lock channels to preserve phase relationship while applying pitch change

Pitch range

The up and down pitch range is +/- one octave, while delay, feedback, cross-feedback and filters are available for effect purposes.

Phaser

This classic M5000 algorithm was originally designed as a digital version of the highly acclaimed TC XII stomp box. Like its predecessor, it offers a selectable number of swept filter sections (4, 8 or 12) to control the max impact of the effect, and, in order to obtain the most predictable results, this algorithm uses a direct feed-through rather than mixing the signals outside the algorithm.

Reverb-2

With the Reverb 2 algorithm, which was initially created for the M5000, you will get a reverb that compliments most types of source material. However, experience has shown that the Reverb 2 algorithm is particularly well suited for percussive instruments, as it has a very well defined and precise buildup. Its configuration is Stereo In /Stereo Out, and the uncorrelated design ensures perfect mono compatibility,

Reverb-3

Taken directly from the M5000, you will get a classic and true stereo reverb with the Reverb-3 algorithm that it is capable of creating exceptionally clear reverb sounds using a very dense and natural sounding reverb tail. You can actually control the decay time with four individually adjustable frequency bands, and by using diffuse and distance controls, you can make sounds with practically no audible early reflections. Add a slight modulation to minimize room interaction with your source material and you have Reverb-3.

Chorus

This classic M5000 algorithm gives you access to high-resolution stereo chorus and flanging effects as well as modulated stereo delays of up to 650 ms per channel. Further, you also get a modulation oscillator with relative L/R phase control, and, in order to obtain the most predictable results, this algorithm uses a direct feed-through rather than mixing the signals outside the algorithm.

CORE-2

Our true stereo RevCore algorithms are particularly suitable for small room simulations, and, due to the high density structure, the relatively short tails occurring in small rooms can be convincingly reproduced. Just like our VSS™ algorithms, the RevCore algorithm, known from the M5000, is also highly usable for film and post-productions.

Delay 1

This M5000 algorithm is a straightforward 24 bit true stereo delay, which gives you up to 2.5 seconds in each channel with basic feedback control. The System 6000 implementation of Delay 1 can be used with sample rates of up to 96kHz.

Delay 2

This M5000 algorithm is a 24 bit true stereo effect that offers delays of up to 2.5 seconds in each channel and two filtered feedback controls per channel (self feedback and x feedback). Further, you can modulate delays with full control over the relative L/R phase to emulate chorus or tape delay perfectly.

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